Games

Interstate 35

The debut game from Radiant Array.

"A near-apocalyptic road trip story, Interstate 35 is a game about coming home when home is all wrong. I wanted to explore an apocalyptic disaster in a way that felt honest to the way real disasters happen. They're strange, isolated, and way too easily forgotten. My hope is that Interstate 35 will make for a good piece of interactive archaeology-- a means of finding the future by sifting through the ruins of the past.

Inspired by titles like Kentucky Route Zero and We Know the Devil, I'm calling Interstate 355 an experimental visual novel. But just as much as that, it's a work of interactive poetry, with a bit of memoir thrown in for good measure. It's very special to me, and I hope you find something to hold onto in Interstate 35's slow apocalypse."

– Julie Muncy, Creative Director @ Radiant Array

“Something is wrong. Something is found. Something is familiar.

A dream that might be reality that might be a nightmare.”

– Ariyeh Korva, Art Director @ Radiant Array